
His opponents are further encouraged to duck because of the threat of his excellent and versatile highs particularly Electric Wind God Fist and Flash Punch Combo. This makes all of Devil Jin's mid pokes much stronger than they appear, since the opponent has to duck a lot more than usual. The only other comparable moves are Jin's CD.df+4 which can't get a wall combo and is borderline reactable, and Anna's FC.df+2~1 which is done from crouch. He's unique in having a low launcher from standing that leads to a full juggle. There is no tool he lacks in theory, and on top of being a jack-of-all-trades and better than a master at every single one his options are often best-in-game.

Poke Mixup Keepout Whiff punish Okizeme Pressure Defense TrickyĮdit request: tricky should be at max as his most difficult combos both defy combo counter and have extremely difficult timing with timings follow ups and movements varying heavily upon stage style.ĭevil Jin is the most technically demanding Mishima-he has many of no weaknesses aside from the extreme level of execution required to achieve true immortality.
